//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float4 FOGINSCAttering[4];
//   float4 FogMaxHeight;
//   sampler2D HeightmapTexture;
//   float4 HeightmapUVScaleBias;
//   float4x4 LocalToWorld;
//   float4 LodBias;
//   float4 LodDistancesValues;
//   float4 LodValues;
//   float4 SharedFogParameter0;
//   float4 SharedFogParameter1;
//   float4 SharedFogParameter2;
//   float4 SharedFogParameter3;
//   float4 SubsectionSizeVertsLayerUVPan;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//   float4 WeightmapUVScaleBias;
//   float3x3 WorldToLocalNoScaling;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPositionVS              c4       1
//   LocalToWorld                  c6       4
//   FOGINSCAttering               c10      4
//   WorldToLocalNoScaling         c14      3
//   TemporalAAParameters          c17      1
//   HeightmapUVScaleBias          c18      1
//   WeightmapUVScaleBias          c19      1
//   LodBias                       c20      1
//   LodValues                     c21      1
//   LodDistancesValues            c22      1
//   SubsectionSizeVertsLayerUVPan c23      1
//   SharedFogParameter0           c24      1
//   SharedFogParameter1           c25      1
//   SharedFogParameter2           c26      1
//   SharedFogParameter3           c27      1
//   bUseExponentialHeightFog      c28      1
//   FogMaxHeight                  c29      1
//   HeightmapTexture              s0       1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c35, 0.5, 65280, 255, -32768
    def c36, 0.0078125, 0.00999999978, -0.00999999978, 0.00100000005
    def c34, 1, -1, 0, 2
    def c37, 0.499000013, 0.5, 0, 0
    def c30, 1, 0, 0, 0
    def c31, 0, 1, 0, 0
    def c32, 0, 0, 1, 0
    def c33, 0, 0, 0, 1
  dcl_2d s0
    dcl_position v0
    dcl_2d s0
    dcl_texcoord o0.xyz
    dcl_texcoord1 o1
    dcl_texcoord4 o2
    dcl_texcoord6 o3
    dcl_texcoord5 o4
    dcl_position o5
    mul r0, c21.wwyy, v0.xyxy
    mad r1, r0.yxxy, c34.xxyy, c34.zzxx
    add r2, r1, r1
    add r0.x, v0.y, v0.x
    slt r0.x, c21.z, r0.x
    slt r0.y, v0.x, v0.y
    mad r0.x, r0.x, c34.w, r0.y
    mad r1, r1, -c34.w, c34.x
    mul r1, r1, c22
    mad r1, r2, c21.x, r1
    mova a0.x, r0.x
    dp4 r0.x, r1, c30[a0.x]
    frc r0.y, r0.x
    add r0.x, -r0.y, r0.x
    mov r1.x, c30.x
    if_lt c21.x, r1.x
      add r1.y, r0.y, -c20.x
      add r1.z, r0.x, c30.x
      mul r1.y, r1.z, r1.y
      add_sat r1.y, r1.y, r1.y
    else
      add r0.y, r0.y, -c20.x
      mul_sat r1.y, r0.y, c20.y
    endif
    exp r0.y, -r0.x
    mad r2.xy, c23.x, r0.y, -r1.x
    add r0.y, -r0.x, -c30.x
    exp r0.y, r0.y
    mul r0.y, r0.y, c23.x
    max r0.y, r0.y, c34.w
    add r2.zw, r0.y, -c30.x
    mul r2, r2, c23.y
    mad r3, r0.zwzw, r2, c35.x
    frc r4, r3
    add r3, r3, -r4
    rcp r0.y, r2.y
    mul r2.xy, r0.y, r3
    mad r0.yz, r2.xxyw, c18.xxyw, c18.xzww
    mov r3.xy, c18
    mad r4.xy, r3, c35.x, r0.yzzw
    add r4.w, r0.x, -c20.z
    mov r4.z, c30.w
    texldl r0, r4, s0
    mul r0.xy, r0, c35.yzzw
    add r0.x, r0.y, r0.x
    add r0.x, r0.x, c35.w
    mul r2.z, r0.x, c36.x
    rcp r0.x, r2.w
    mul r0.xy, r0.x, r3.zwzw
    mad r1.xz, r0.xyyw, c18.xyyw, c18.zyww
    mad r5.xy, r3, c35.x, r1.xzzw
    add r5.zw, r4, c30.xyyx
    texldl r4, r5, s0
    mul r1.xz, r4.xyyw, c35.yyzw
    add r0.w, r1.z, r1.x
    add r0.w, r0.w, c35.w
    mul r0.z, r0.w, c36.x
    lrp r4.xyz, r1.y, r0, r2
    mul r0, r4.y, c7
    mad r0, c6, r4.x, r0
    mad r0, c8, r4.z, r0
    add r0, r0, c9
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r1, c3, r0.w, r1
    mul r0.w, r1.w, c17.z
    mad r1.xy, r0.w, c17, r1
    add o0.xy, r4, c23.zwzw
    mad o1.zw, r4.xyxy, c19.xyxy, c19
    mad r2.xy, r4, c18, c18.zwzw
    mad o1.xy, r3, c35.x, r2
    mad r2.xyz, r0, -c4.w, c4
    mul r3.xyz, r2.y, c15
    mad r2.xyw, c14.xyzz, r2.x, r3.xyzz
    mad o3.xyz, c16, r2.z, r2.xyww
    abs r0.w, c28.x
    if_lt -r0.w, r0.w
      add r2.xyz, r0, -c4
      dp3 r0.w, r2, r2
      rsq r0.w, r0.w
      rcp r2.w, r0.w
      add r2.w, r2.w, -c24.w
      max r2.w, r2.w, c30.w
      mul r2.w, r2.w, c24.x
      slt r3.x, c36.y, r2_abs.z
      add r3.y, r2.z, c36.z
      mad r3.x, r3.x, r3.y, c36.y
      mul r3.y, r3.x, -c24.y
      exp r3.y, r3.y
      add r3.y, -r3.y, c30.x
      mul r3.x, r3.x, c24.y
      rcp r3.x, r3.x
      mul r3.x, r3.x, r3.y
      mul r2.w, r2.w, r3.x
      mul r2.xyz, r0.w, r2
      dp3 r0.w, c27, r2
      mad r0.w, r0.w, -c37.x, c37.y
      pow r2.x, r0.w, c24.z
      mov r3.xyz, c26
      add r3.xyz, -r3, c25
      mad r2.xyz, r2.x, r3, c26
      exp r0.w, -r2.w
      min r0.w, r0.w, c30.x
      max r0.w, r0.w, c25.w
      add r2.w, -r0.w, c30.x
      mul o2.xyz, r2.w, r2
      mov o2.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r2.z, c4.z
      add r3, -r2.z, c27
      sge r0.y, c36.w, r0_abs.z
      lrp r2.x, r0.y, c36.w, r0.z
      rcp r0.y, r2.x
      mul_sat r3, r0.y, r3
      add r2, -r2.z, c29
      mul_sat r2, r0.y, r2
      add r0, r0.x, -c26
      max r0, r0, c30.w
      add r2, -r3, r2
      mul r0, r0, r2_abs
      slt r2, r0, c25
      mul r0, r0, c24
      exp r3.x, r0.x
      exp r3.y, r0.y
      exp r3.z, r0.z
      exp r3.w, r0.w
      mul r0, r2, r3
      mad r2, r2, r3, -c30.x
      mul r3.xyz, r2.x, c10
      mov r3.w, r0.x
      mul r3, r0.y, r3
      mad r3.xyz, r2.y, c11, r3
      mul r3, r0.z, r3
      mad r3.xyz, r2.z, c12, r3
      mul r0, r0.w, r3
      mad o2.xyz, r2.w, c13, r0
      mov o2.w, r0.w
    endif
    mov o0.z, c30.w
    mov o3.w, c30.x
    mov r12, r1
    mov o5, r1
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o4, r12

// approximately 155 instruction slots used (4 texture, 151 arithmetic)
 

